Les joueurs de Warzone veulent que ce mécanisme de Counter-Strike 2 soit ajouté.

The Impressive Smoke Grenades of Counter-Strike 2: Could They Work in Call of Duty: Warzone?


Call of Duty: Warzone players are currently engaged in a lively discussion about the impressive new smoke grenades in Counter-Strike 2 and how they could potentially be implemented in the battle royale game. While Warzone and Counter-Strike 2 are distinctively different games, there are certain features that can translate well between the two. One such feature is the volumetric and responsive smoke in Counter-Strike 2. However, there are doubts about whether Warzone can support this feature without significant changes.

Counter-Strike 2’s New Smoke Grenades

When Counter-Strike 2 was unveiled, it was clear that Valve didn’t want to reinvent the wheel. Instead, they focused on a few key new features, which included new and improved maps, tick rate-less servers, a matchmaking overhaul, and the highlight: new smoke grenade technology. The smoke grenades in Counter-Strike 2 create dynamic volumetric clouds that appear identical to every player and react to gunfire in astonishing ways.

Warzone Players’ Discussion

The exceptional smoke technology in Counter-Strike 2 has prompted players of other first-person shooters, such as Call of Duty: Warzone, to question whether this feature could work in their games as well. Recently, a Reddit post titled « WZ needs smoke like this » generated a lot of discussion among the Warzone community. However, opinions are divided on whether Warzone can realistically support this technology.

Many of the top comments on the Reddit post criticize Warzone’s ability to handle volumetric smoke grenades like Counter-Strike 2. They point out the low tick rate on Warzone servers and suggest that smoke should be handled server-side. Some comments also express doubts about Activision’s commitment to delivering such a feature, skeptically referring to the company as a « small indie company. »

While some of these comments may be overly cynical, they do highlight valid concerns. Warzone is designed to accommodate numerous players on a single map, while also being accessible and fast-paced for both PC and console players. It caters to a wide range of players, from casual to hardcore. On the other hand, Counter-Strike 2 is exclusively for PC, optimized for two teams of five, and primarily focuses on hardcore players. Therefore, it’s understandable that Warzone may not currently support Counter-Strike 2’s smoke technology.

Possibilities for the Future

Just because Warzone may not be capable of implementing Counter-Strike 2’s volumetric smoke right now, doesn’t mean it will never be able to. Valve’s innovation has opened the door for other developers to explore this feature and decide if it fits their games. It might not happen immediately, but perhaps Warzone could introduce volumetric smoke in future iterations.

Call of Duty: Warzone is currently available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

Source : gamerant.com